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I've created many animations in the context of video games as a professional artist, having worked in ToonBoom, GIMP and Photoshop. I specialize in character animations, mostly humans and animals.
My goal is to focus on the study of motion and help the student implement their own skills in drawing and observation.
I can also help the student build a portfolio in preparation for college or applying for companies (games, animation studios).
I've graduated with a Bachelor's in Fine Arts from Carnegie Mellon University, and worked for Disney Research for a year and a half.
I've been working professionally as an artist since 2009, making graphics and illustrations for clients and having worked for Disney Research for just over a year. I graduated from Carnegie Mellon University with a Bachelor's in Fine Arts in 2012. I'm currently a freelance artist, but I'd also love to contribute to the art education community by inspiring and instructing anyone who wants to learn. I specialize in drawing/illustration, digital painting, and 2D animation, mostly in the context of video games (with 2D graphics). I can also give advice in the designing of video games as well as marketing them. My hope and mission is to successfully distribute my knowledge, skills and experience to anyone who wants to acquire them. Thank you for your interest!
The Ability to teach and mentor both traditional 2D Animation and 3D Animation
I have worked for many Colleges and Kids Sports organizations. I have been background checked many times. I also teach kids of many ages at The Arbor Learning Center home schooling group. Mr. M. is a CG artist. Like many, his love for art started in grade school and evolved in high school. While running his own T-Shirt Design company, "Extreme Limitations", he was able to quickly see the power of design, layout, color, and typography. With over twenty years of experience in Graphic Design, Illustration, Prototype Design, Game Art, and Motion Graphics, Mr. M. now spends his time teaching students in many different graphic disciplines. He has been at Norco College since 2006 teaching 3D Modeling, Animation, Beginning and Advanced Photoshop, Illustrator, Digital Sculpting and ...
I have worked in the animation industry for over 20 years. With experience in 2D traditional animation, I have been teaching computer animation for 12 years. I taught over one hundred talented Artists at the Walt Disney Animation Studio in Burbank, mainly Maya, some proprietary software and Harmony.
Where most of my classes were taught to groups, I have also taught customized one-on-one classes to Visual development Artists, Art Directors, Animators, Directors, Story Artists, etc. I can teach you the fundamentals of 3D animation and what to expect in the animation industry, from my experience at one of the most high profile company in the industry. I can't wait to share my expertise. Here's what I can teach:
-Fundamentals of 3D
-Basic to advanced Animation (Editing with curves)
-Basic character rigging
-Basic materials and shading
-Animation production pipeline (The making of a animated film, from Visual development to compositing and lighting)
I have worked in Animation for over 20 years, from traditional 2D animation to computer, initially in Canada, in Montreal, more precisely. In '97, I was hired by the Walt Disney Animation Studio to train their animators on the computer. I taught computer animation software, mainly Maya, and Photoshop to hundreds of talented artists here in Burbank. I was also creating and writing teaching materials, so I am well versed in Word, and Illustrator. I really enjoy teaching, but after years of teaching animation software, I craved teaching something more meaningful, that wouldn't just help people in their career, but in every aspect of their life. This is where Life Coaching got my attention. Through coaching, I can have a real positive impact in the world, one person at a time. My other ...
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