About Justin P.
Instructor details
Experience
Technical Designer
May, 2018 - Present20th Century Fox
Delivered Unreal 4 prototypes investigating creating interactive experiences using film industry assets. Primary responsibilities included drafting high level interaction design documentation and implementing those designs with UE4 blueprints.
Interaction Engineer
Oct, 2016 - Jun, 2018The VR Company
Conducted User Experience research and developed Analytics, Controller, and UI functionality for Unity3D experience, Raising a Rukus (2016). Featured on GearVR and IMAX VR. Provided development Systems Engineer and Designer on the Unreal iOS mobile AR game, Follow Me Dragon (2017). Launched alongside the release of iOS 11’s ARKit framework. Interaction Engineer on Jurassic Park: VR Expedition (2018), a ride installation at Dave & Buster's locations. Developed in an Unreal 4.19 environment.
Mobile App Engineer
Jan, 2015 - Jun, 2016Disney Consumer Products
I developed Unity3D prototypes for mobile applications with a great team in the House of Mouse! Thus far I've had the opportunity to develop (1) multi-touch manipulation and navigation scripts for smart device Unity games and (2) experimental HTML5/Javascript site navigation for potential future consumer-facing products.
Adjunct Professor of Digital Media
Jun, 2014 - Jan, 2015Drexel University
- Instructed several courses focusing on project management and agile game development - Provided mentorship in development of web and Unity3D applications (Python, C#, JS) - Developed and conducted courses on game theory and advanced art practices in games
Education
Bachelor's of Science in Information Technology
Sep, 2007 - Jul, 2012Drexel University
Master's of Digital Media
Jul, 2012 - Jun, 2014Drexel University
Languages
English
Native Proficiency
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